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Generating Procedural Islands in Godot Engine
Gamedev

Generating Procedural Islands in Godot Engine

Yigit Ozdemir16 September 202324 November 2023

Hello! In this article i am going to cover how you can generate procedural islands in Godot Engine. Noises are…

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Adding New Node to FileNet Cluster
Engineering

Adding New Node to FileNet Cluster

Yigit Ozdemir25 August 202325 August 2023

Hello! Last week a client asked me to add a new node to FileNet cluster. In this article i’ll show…

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Loading vue in WordPress
Engineering Open Source

Loading vue in WordPress

Yigit Ozdemir12 August 202323 August 2023

vue is a popular front-end framework used widely for different projects. You can also use vue in WordPress to simplify…

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Godot Engine Time Scale
Gamedev

Godot Engine Time Scale

Yigit Ozdemir20 May 2023

Hello, I needed this feature in my game and i realized this changed a little since last version of Godot…

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Released 5 Low Poly Tree Blender Models
Gamedev

Released 5 Low Poly Tree Blender Models

Yigit Ozdemir5 March 2023

Hi! I’ve released 5 Low Poly Tree Blender models on itch.io. You can find demo video below: You can follow…

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Free Asset Pack: Horror Game Effects
music production Open Source

Free Asset Pack: Horror Game Effects

Yigit Ozdemir18 February 2023

Hi all, Yigit here. Today i released a pack of horror game effects/samles. To be honest, i am pretty excited…

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Solved: Calf LV2 Plugins with no GUI
Open Source

Solved: Calf LV2 Plugins with no GUI

Yigit Ozdemir17 February 2023

Hello all! In my last blog i mentioned Calf plugins GUI’s have not been rendered, i could only use them…

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Making Music with Open Source
Open Source

Making Music with Open Source

Yigit Ozdemir15 February 2023

One of my 2023 goals was migrating my whole Game Dev and Music Production stack to Open Source. Installed Linux…

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Uncategorized

12 Feb 2023 / No New Video

Yigit Ozdemir12 February 2023

Hello, Because of the earthquake hit south east of Turkey on 6th of February, I won’t release a new video…

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Gamedev

#GameDev #Devlog 4

Yigit Ozdemir5 February 2023

Hello, This week my schedule was really tight and had some troubles to find time to develop my game. Still…

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